Class TGeneratedCubeMapTextureNode
Unit
X3DNodes
Declaration
type TGeneratedCubeMapTextureNode = class(TAbstractEnvironmentTextureNode)
Description
Cube environment map texture generated by rendering the 3D world, useful for real-time mirrors.
Hierarchy
Overview
Methods
Properties
Description
Methods
 |
procedure CreateNode; override; |
|
|
 |
destructor Destroy; override; |
|
|
 |
class function ClassX3DType: string; override; |
|
|
 |
class function URNMatching(const URN: string): boolean; override; |
|
|
Properties
 |
property Update: TTextureUpdate read GetUpdate write SetUpdate; |
|
When to update the texture. Changing this automatically marks the field as changed.
|
 |
property FdTextureProperties: TSFNode read FFdTextureProperties; |
|
|
 |
property TextureProperties: TTexturePropertiesNode
read GetTextureProperties write SetTextureProperties; |
|
Texture properties (how the texture behaves when sampled, and such).
|
 |
property Size: Integer read GetSize write SetSize; |
|
|
Generated by PasDoc 0.14.0.
|