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SDL
2.0
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#include <vulkan_core.h>
Data Fields | |
| VkStructureType | sType |
| void * | pNext |
| VkBool32 | fragmentShaderSampleInterlock |
| VkBool32 | fragmentShaderPixelInterlock |
| VkBool32 | fragmentShaderShadingRateInterlock |
Definition at line 10606 of file vulkan_core.h.
| VkBool32 VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT::fragmentShaderPixelInterlock |
Definition at line 10610 of file vulkan_core.h.
| VkBool32 VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT::fragmentShaderSampleInterlock |
Definition at line 10609 of file vulkan_core.h.
| VkBool32 VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT::fragmentShaderShadingRateInterlock |
Definition at line 10611 of file vulkan_core.h.
| void* VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT::pNext |
Definition at line 10608 of file vulkan_core.h.
| VkStructureType VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT::sType |
Definition at line 10607 of file vulkan_core.h.