SDL  2.0
VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT Struct Reference

#include <vulkan_core.h>

Data Fields

VkStructureType sType
 
voidpNext
 
VkBool32 fragmentShaderSampleInterlock
 
VkBool32 fragmentShaderPixelInterlock
 
VkBool32 fragmentShaderShadingRateInterlock
 

Detailed Description

Definition at line 10606 of file vulkan_core.h.

Field Documentation

◆ fragmentShaderPixelInterlock

VkBool32 VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT::fragmentShaderPixelInterlock

Definition at line 10610 of file vulkan_core.h.

◆ fragmentShaderSampleInterlock

VkBool32 VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT::fragmentShaderSampleInterlock

Definition at line 10609 of file vulkan_core.h.

◆ fragmentShaderShadingRateInterlock

VkBool32 VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT::fragmentShaderShadingRateInterlock

Definition at line 10611 of file vulkan_core.h.

◆ pNext

void* VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT::pNext

Definition at line 10608 of file vulkan_core.h.

◆ sType

VkStructureType VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT::sType

Definition at line 10607 of file vulkan_core.h.


The documentation for this struct was generated from the following file: