SDL  2.0
SDL_syslocale.h
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1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 #include "SDL_config.h"
22 
23 /* This is the system specific header for the SDL locale API */
24 
25 #include "SDL_locale.h"
26 
27 #ifdef __cplusplus
28 extern "C" {
29 #endif
30 
31 extern void SDL_SYS_GetPreferredLocales(char *buf, size_t buflen);
32 
33 #ifdef __cplusplus
34 }
35 #endif
36 
37 /* vi: set ts=4 sw=4 expandtab: */
GLenum GLuint GLenum GLsizei const GLchar * buf
void SDL_SYS_GetPreferredLocales(char *buf, size_t buflen)
Definition: SDL_syslocale.c:27