SDL  2.0
SDL_shape_internals.h
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1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 #include "../SDL_internal.h"
22 
23 #ifndef SDL_shape_internals_h_
24 #define SDL_shape_internals_h_
25 
26 #include "SDL_rect.h"
27 #include "SDL_shape.h"
28 #include "SDL_surface.h"
29 
30 #include "begin_code.h"
31 /* Set up for C function definitions, even when using C++ */
32 #ifdef __cplusplus
33 /* *INDENT-OFF* */
34 extern "C" {
35 /* *INDENT-ON* */
36 #endif
37 
38 struct SDL_ShapeTree;
39 
40 typedef struct {
41  struct SDL_ShapeTree *upleft,*upright,*downleft,*downright;
43 
44 typedef union {
48 
50 
51 typedef struct SDL_ShapeTree {
55 
57 
60 extern void SDL_TraverseShapeTree(SDL_ShapeTree *tree,SDL_TraversalFunction function,void* closure);
61 extern void SDL_FreeShapeTree(SDL_ShapeTree** shape_tree);
62 
63 /* Ends C function definitions when using C++ */
64 #ifdef __cplusplus
65 /* *INDENT-OFF* */
66 }
67 /* *INDENT-ON* */
68 #endif
69 #include "close_code.h"
70 
71 #endif
SDL_PRINTF_FORMAT_STRING const char int SDL_PRINTF_FORMAT_STRING const char int SDL_PRINTF_FORMAT_STRING const char int SDL_PRINTF_FORMAT_STRING const char const char SDL_SCANF_FORMAT_STRING const char return SDL_ThreadFunction const char void return Uint32 return Uint32 void
GLenum mode
GLsizei GLfixed GLfixed GLfixed GLfixed const GLubyte * bitmap
SDL_ShapeKind
@ QuadShape
@ TransparentShape
@ OpaqueShape
void SDL_TraverseShapeTree(SDL_ShapeTree *tree, SDL_TraversalFunction function, void *closure)
Definition: SDL_shape.c:231
void SDL_CalculateShapeBitmap(SDL_WindowShapeMode mode, SDL_Surface *shape, Uint8 *bitmap, Uint8 ppb)
Definition: SDL_shape.c:70
void SDL_FreeShapeTree(SDL_ShapeTree **shape_tree)
Definition: SDL_shape.c:245
void(* SDL_TraversalFunction)(SDL_ShapeTree *, void *)
SDL_ShapeTree * SDL_CalculateShapeTree(SDL_WindowShapeMode mode, SDL_Surface *shape)
Definition: SDL_shape.c:212
uint8_t Uint8
Definition: SDL_stdinc.h:185
struct SDL_ShapeTree * downleft
A rectangle, with the origin at the upper left (integer).
Definition: SDL_rect.h:78
SDL_ShapeKind kind
SDL_ShapeUnion data
A collection of pixels used in software blitting.
Definition: SDL_surface.h:71
A struct that tags the SDL_WindowShapeParams union with an enum describing the type of its contents.
Definition: SDL_shape.h:101
SDL_QuadTreeChildren children