SDL  2.0
SDL_xinput.c
Go to the documentation of this file.
1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 #include "../../SDL_internal.h"
22 
23 #include "SDL_xinput.h"
24 
25 
26 #ifdef HAVE_XINPUT_H
27 
28 XInputGetState_t SDL_XInputGetState = NULL;
29 XInputSetState_t SDL_XInputSetState = NULL;
30 XInputGetCapabilities_t SDL_XInputGetCapabilities = NULL;
31 XInputGetBatteryInformation_t SDL_XInputGetBatteryInformation = NULL;
32 DWORD SDL_XInputVersion = 0;
33 
34 static HANDLE s_pXInputDLL = 0;
35 static int s_XInputDLLRefCount = 0;
36 
37 
38 #ifdef __WINRT__
39 
40 int
41 WIN_LoadXInputDLL(void)
42 {
43  /* Getting handles to system dlls (via LoadLibrary and its variants) is not
44  * supported on WinRT, thus, pointers to XInput's functions can't be
45  * retrieved via GetProcAddress.
46  *
47  * When on WinRT, assume that XInput is already loaded, and directly map
48  * its XInput.h-declared functions to the SDL_XInput* set of function
49  * pointers.
50  *
51  * Side-note: XInputGetStateEx is not available for use in WinRT.
52  * This seems to mean that support for the guide button is not available
53  * in WinRT, unfortunately.
54  */
55  SDL_XInputGetState = (XInputGetState_t)XInputGetState;
56  SDL_XInputSetState = (XInputSetState_t)XInputSetState;
57  SDL_XInputGetCapabilities = (XInputGetCapabilities_t)XInputGetCapabilities;
58  SDL_XInputGetBatteryInformation = (XInputGetBatteryInformation_t)XInputGetBatteryInformation;
59 
60  /* XInput 1.4 ships with Windows 8 and 8.1: */
61  SDL_XInputVersion = (1 << 16) | 4;
62 
63  return 0;
64 }
65 
66 void
67 WIN_UnloadXInputDLL(void)
68 {
69 }
70 
71 #else /* !__WINRT__ */
72 
73 int
74 WIN_LoadXInputDLL(void)
75 {
76  DWORD version = 0;
77 
78  if (s_pXInputDLL) {
79  SDL_assert(s_XInputDLLRefCount > 0);
80  s_XInputDLLRefCount++;
81  return 0; /* already loaded */
82  }
83 
84  /* NOTE: Don't load XinputUap.dll
85  * This is XInput emulation over Windows.Gaming.Input, and has all the
86  * limitations of that API (no devices at startup, no background input, etc.)
87  */
88  version = (1 << 16) | 4;
89  s_pXInputDLL = LoadLibrary(L"XInput1_4.dll"); /* 1.4 Ships with Windows 8. */
90  if (!s_pXInputDLL) {
91  version = (1 << 16) | 3;
92  s_pXInputDLL = LoadLibrary(L"XInput1_3.dll"); /* 1.3 can be installed as a redistributable component. */
93  }
94  if (!s_pXInputDLL) {
95  s_pXInputDLL = LoadLibrary(L"bin\\XInput1_3.dll");
96  }
97  if (!s_pXInputDLL) {
98  /* "9.1.0" Ships with Vista and Win7, and is more limited than 1.3+ (e.g. XInputGetStateEx is not available.) */
99  s_pXInputDLL = LoadLibrary(L"XInput9_1_0.dll");
100  }
101  if (!s_pXInputDLL) {
102  return -1;
103  }
104 
105  SDL_assert(s_XInputDLLRefCount == 0);
106  SDL_XInputVersion = version;
107  s_XInputDLLRefCount = 1;
108 
109  /* 100 is the ordinal for _XInputGetStateEx, which returns the same struct as XinputGetState, but with extra data in wButtons for the guide button, we think... */
110  SDL_XInputGetState = (XInputGetState_t)GetProcAddress((HMODULE)s_pXInputDLL, (LPCSTR)100);
111  if (!SDL_XInputGetState) {
112  SDL_XInputGetState = (XInputGetState_t)GetProcAddress((HMODULE)s_pXInputDLL, "XInputGetState");
113  }
114  SDL_XInputSetState = (XInputSetState_t)GetProcAddress((HMODULE)s_pXInputDLL, "XInputSetState");
115  SDL_XInputGetCapabilities = (XInputGetCapabilities_t)GetProcAddress((HMODULE)s_pXInputDLL, "XInputGetCapabilities");
116  SDL_XInputGetBatteryInformation = (XInputGetBatteryInformation_t)GetProcAddress( (HMODULE)s_pXInputDLL, "XInputGetBatteryInformation" );
117  if (!SDL_XInputGetState || !SDL_XInputSetState || !SDL_XInputGetCapabilities) {
118  WIN_UnloadXInputDLL();
119  return -1;
120  }
121 
122  return 0;
123 }
124 
125 void
126 WIN_UnloadXInputDLL(void)
127 {
128  if (s_pXInputDLL) {
129  SDL_assert(s_XInputDLLRefCount > 0);
130  if (--s_XInputDLLRefCount == 0) {
131  FreeLibrary(s_pXInputDLL);
132  s_pXInputDLL = NULL;
133  }
134  } else {
135  SDL_assert(s_XInputDLLRefCount == 0);
136  }
137 }
138 
139 #endif /* __WINRT__ */
140 #endif /* HAVE_XINPUT_H */
141 
142 /* vi: set ts=4 sw=4 expandtab: */
#define SDL_assert(condition)
Definition: SDL_assert.h:171
#define NULL
Definition: begin_code.h:163