SDL  2.0
VULKAN_HPP_NAMESPACE::FlagTraits< ShaderStageFlagBits > Struct Reference

#include <vulkan.hpp>

Public Types

enum  : VkFlags { allFlags = VkFlags(ShaderStageFlagBits::eVertex) | VkFlags(ShaderStageFlagBits::eTessellationControl) | VkFlags(ShaderStageFlagBits::eTessellationEvaluation) | VkFlags(ShaderStageFlagBits::eGeometry) | VkFlags(ShaderStageFlagBits::eFragment) | VkFlags(ShaderStageFlagBits::eCompute) | VkFlags(ShaderStageFlagBits::eAllGraphics) | VkFlags(ShaderStageFlagBits::eAll) | VkFlags(ShaderStageFlagBits::eRaygenKHR) | VkFlags(ShaderStageFlagBits::eAnyHitKHR) | VkFlags(ShaderStageFlagBits::eClosestHitKHR) | VkFlags(ShaderStageFlagBits::eMissKHR) | VkFlags(ShaderStageFlagBits::eIntersectionKHR) | VkFlags(ShaderStageFlagBits::eCallableKHR) | VkFlags(ShaderStageFlagBits::eTaskNV) | VkFlags(ShaderStageFlagBits::eMeshNV) }
 

Detailed Description

Definition at line 13130 of file vulkan.hpp.

Member Enumeration Documentation

◆ anonymous enum

anonymous enum : VkFlags
Enumerator
allFlags 

Definition at line 13132 of file vulkan.hpp.

13133  {
13135  };
uint32_t VkFlags
Definition: vulkan_core.h:60

The documentation for this struct was generated from the following file: