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SDL
2.0
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#include <vulkan_core.h>
Definition at line 9801 of file vulkan_core.h.
| uint32_t VkPhysicalDeviceShaderCorePropertiesAMD::computeUnitsPerShaderArray |
Definition at line 9806 of file vulkan_core.h.
| uint32_t VkPhysicalDeviceShaderCorePropertiesAMD::maxSgprAllocation |
Definition at line 9812 of file vulkan_core.h.
| uint32_t VkPhysicalDeviceShaderCorePropertiesAMD::maxVgprAllocation |
Definition at line 9816 of file vulkan_core.h.
| uint32_t VkPhysicalDeviceShaderCorePropertiesAMD::minSgprAllocation |
Definition at line 9811 of file vulkan_core.h.
| uint32_t VkPhysicalDeviceShaderCorePropertiesAMD::minVgprAllocation |
Definition at line 9815 of file vulkan_core.h.
| void* VkPhysicalDeviceShaderCorePropertiesAMD::pNext |
Definition at line 9803 of file vulkan_core.h.
| uint32_t VkPhysicalDeviceShaderCorePropertiesAMD::sgprAllocationGranularity |
Definition at line 9813 of file vulkan_core.h.
| uint32_t VkPhysicalDeviceShaderCorePropertiesAMD::sgprsPerSimd |
Definition at line 9810 of file vulkan_core.h.
| uint32_t VkPhysicalDeviceShaderCorePropertiesAMD::shaderArraysPerEngineCount |
Definition at line 9805 of file vulkan_core.h.
| uint32_t VkPhysicalDeviceShaderCorePropertiesAMD::shaderEngineCount |
Definition at line 9804 of file vulkan_core.h.
| uint32_t VkPhysicalDeviceShaderCorePropertiesAMD::simdPerComputeUnit |
Definition at line 9807 of file vulkan_core.h.
| VkStructureType VkPhysicalDeviceShaderCorePropertiesAMD::sType |
Definition at line 9802 of file vulkan_core.h.
| uint32_t VkPhysicalDeviceShaderCorePropertiesAMD::vgprAllocationGranularity |
Definition at line 9817 of file vulkan_core.h.
| uint32_t VkPhysicalDeviceShaderCorePropertiesAMD::vgprsPerSimd |
Definition at line 9814 of file vulkan_core.h.
| uint32_t VkPhysicalDeviceShaderCorePropertiesAMD::wavefrontSize |
Definition at line 9809 of file vulkan_core.h.
| uint32_t VkPhysicalDeviceShaderCorePropertiesAMD::wavefrontsPerSimd |
Definition at line 9808 of file vulkan_core.h.