63136 {},
VULKAN_HPP_NAMESPACE::Bool32 shaderUniformTexelBufferArrayDynamicIndexing_ = {},
VULKAN_HPP_NAMESPACE::Bool32 shaderStorageTexelBufferArrayDynamicIndexing_ = {},
VULKAN_HPP_NAMESPACE::Bool32 shaderUniformBufferArrayNonUniformIndexing_ = {},
VULKAN_HPP_NAMESPACE::Bool32 shaderSampledImageArrayNonUniformIndexing_ = {},
VULKAN_HPP_NAMESPACE::Bool32 shaderStorageBufferArrayNonUniformIndexing_ = {},
VULKAN_HPP_NAMESPACE::Bool32 shaderStorageImageArrayNonUniformIndexing_ = {},
VULKAN_HPP_NAMESPACE::Bool32 shaderInputAttachmentArrayNonUniformIndexing_ = {},
VULKAN_HPP_NAMESPACE::Bool32 shaderUniformTexelBufferArrayNonUniformIndexing_ = {},
VULKAN_HPP_NAMESPACE::Bool32 shaderStorageTexelBufferArrayNonUniformIndexing_ = {},
VULKAN_HPP_NAMESPACE::Bool32 descriptorBindingUniformBufferUpdateAfterBind_ = {},
VULKAN_HPP_NAMESPACE::Bool32 descriptorBindingSampledImageUpdateAfterBind_ = {},
VULKAN_HPP_NAMESPACE::Bool32 descriptorBindingStorageImageUpdateAfterBind_ = {},
VULKAN_HPP_NAMESPACE::Bool32 descriptorBindingStorageBufferUpdateAfterBind_ = {},
VULKAN_HPP_NAMESPACE::Bool32 descriptorBindingUniformTexelBufferUpdateAfterBind_ = {},
VULKAN_HPP_NAMESPACE::Bool32 descriptorBindingStorageTexelBufferUpdateAfterBind_ = {},
VULKAN_HPP_NAMESPACE::Bool32 descriptorBindingUpdateUnusedWhilePending_ = {},
VULKAN_HPP_NAMESPACE::Bool32 descriptorBindingPartiallyBound_ = {},
VULKAN_HPP_NAMESPACE::Bool32 descriptorBindingVariableDescriptorCount_ = {},
VULKAN_HPP_NAMESPACE::Bool32 runtimeDescriptorArray_ = {})
VULKAN_HPP_NOEXCEPT
63137 :
shaderInputAttachmentArrayDynamicIndexing( shaderInputAttachmentArrayDynamicIndexing_ ),
shaderUniformTexelBufferArrayDynamicIndexing( shaderUniformTexelBufferArrayDynamicIndexing_ ),
shaderStorageTexelBufferArrayDynamicIndexing( shaderStorageTexelBufferArrayDynamicIndexing_ ),
shaderUniformBufferArrayNonUniformIndexing( shaderUniformBufferArrayNonUniformIndexing_ ),
shaderSampledImageArrayNonUniformIndexing( shaderSampledImageArrayNonUniformIndexing_ ),
shaderStorageBufferArrayNonUniformIndexing( shaderStorageBufferArrayNonUniformIndexing_ ),
shaderStorageImageArrayNonUniformIndexing( shaderStorageImageArrayNonUniformIndexing_ ),
shaderInputAttachmentArrayNonUniformIndexing( shaderInputAttachmentArrayNonUniformIndexing_ ),
shaderUniformTexelBufferArrayNonUniformIndexing( shaderUniformTexelBufferArrayNonUniformIndexing_ ),
shaderStorageTexelBufferArrayNonUniformIndexing( shaderStorageTexelBufferArrayNonUniformIndexing_ ),
descriptorBindingUniformBufferUpdateAfterBind( descriptorBindingUniformBufferUpdateAfterBind_ ),
descriptorBindingSampledImageUpdateAfterBind( descriptorBindingSampledImageUpdateAfterBind_ ),
descriptorBindingStorageImageUpdateAfterBind( descriptorBindingStorageImageUpdateAfterBind_ ),
descriptorBindingStorageBufferUpdateAfterBind( descriptorBindingStorageBufferUpdateAfterBind_ ),
descriptorBindingUniformTexelBufferUpdateAfterBind( descriptorBindingUniformTexelBufferUpdateAfterBind_ ),
descriptorBindingStorageTexelBufferUpdateAfterBind( descriptorBindingStorageTexelBufferUpdateAfterBind_ ),
descriptorBindingUpdateUnusedWhilePending( descriptorBindingUpdateUnusedWhilePending_ ),
descriptorBindingPartiallyBound( descriptorBindingPartiallyBound_ ),
descriptorBindingVariableDescriptorCount( descriptorBindingVariableDescriptorCount_ ),
runtimeDescriptorArray( runtimeDescriptorArray_ )
VULKAN_HPP_NAMESPACE::Bool32 descriptorBindingUpdateUnusedWhilePending
VULKAN_HPP_NAMESPACE::Bool32 descriptorBindingStorageTexelBufferUpdateAfterBind
VULKAN_HPP_NAMESPACE::Bool32 runtimeDescriptorArray
VULKAN_HPP_NAMESPACE::Bool32 shaderStorageTexelBufferArrayDynamicIndexing
VULKAN_HPP_NAMESPACE::Bool32 descriptorBindingStorageBufferUpdateAfterBind
VULKAN_HPP_NAMESPACE::Bool32 descriptorBindingSampledImageUpdateAfterBind
VULKAN_HPP_NAMESPACE::Bool32 shaderStorageBufferArrayNonUniformIndexing
VULKAN_HPP_NAMESPACE::Bool32 descriptorBindingUniformTexelBufferUpdateAfterBind
VULKAN_HPP_NAMESPACE::Bool32 descriptorBindingVariableDescriptorCount
VULKAN_HPP_NAMESPACE::Bool32 descriptorBindingPartiallyBound
VULKAN_HPP_NAMESPACE::Bool32 descriptorBindingUniformBufferUpdateAfterBind
VULKAN_HPP_NAMESPACE::Bool32 shaderUniformTexelBufferArrayDynamicIndexing
VULKAN_HPP_NAMESPACE::Bool32 shaderUniformTexelBufferArrayNonUniformIndexing
VULKAN_HPP_NAMESPACE::Bool32 shaderInputAttachmentArrayNonUniformIndexing
VULKAN_HPP_NAMESPACE::Bool32 shaderStorageTexelBufferArrayNonUniformIndexing
VULKAN_HPP_NAMESPACE::Bool32 shaderSampledImageArrayNonUniformIndexing
VULKAN_HPP_NAMESPACE::Bool32 shaderUniformBufferArrayNonUniformIndexing
VULKAN_HPP_NAMESPACE::Bool32 shaderInputAttachmentArrayDynamicIndexing
VULKAN_HPP_NAMESPACE::Bool32 descriptorBindingStorageImageUpdateAfterBind
VULKAN_HPP_NAMESPACE::Bool32 shaderStorageImageArrayNonUniformIndexing
#define VULKAN_HPP_NOEXCEPT