SDL  2.0
SDL_DirectFB_shape.c
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1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 #include "../../SDL_internal.h"
22 
23 #if SDL_VIDEO_DRIVER_DIRECTFB
24 
25 #include "SDL_DirectFB_video.h"
26 #include "SDL_DirectFB_shape.h"
27 #include "SDL_DirectFB_window.h"
28 
29 #include "../SDL_shape_internals.h"
30 
35  int resized_properly;
36 
37  result = malloc(sizeof(SDL_WindowShaper));
38  result->window = window;
39  result->mode.mode = ShapeModeDefault;
40  result->mode.parameters.binarizationCutoff = 1;
41  result->userx = result->usery = 0;
42  data = SDL_malloc(sizeof(SDL_ShapeData));
43  result->driverdata = data;
44  data->surface = NULL;
45  window->shaper = result;
46  resized_properly = DirectFB_ResizeWindowShape(window);
47  SDL_assert(resized_properly == 0);
48 
49  return result;
50 }
51 
52 int
54  SDL_ShapeData* data = window->shaper->driverdata;
55  SDL_assert(data != NULL);
56 
57  if (window->x != -1000)
58  {
59  window->shaper->userx = window->x;
60  window->shaper->usery = window->y;
61  }
62  SDL_SetWindowPosition(window,-1000,-1000);
63 
64  return 0;
65 }
66 
67 int
69 
70  if(shaper == NULL || shape == NULL || shaper->driverdata == NULL)
71  return -1;
72  if(shape->format->Amask == 0 && SDL_SHAPEMODEALPHA(shape_mode->mode))
73  return -2;
74  if(shape->w != shaper->window->w || shape->h != shaper->window->h)
75  return -3;
76 
77  {
79  SDL_DFB_DEVICEDATA(display->device);
80  Uint32 *pixels;
81  Sint32 pitch;
82  Uint32 h,w;
83  Uint8 *src, *bitmap;
84  DFBSurfaceDescription dsc;
85 
86  SDL_ShapeData *data = shaper->driverdata;
87 
88  SDL_DFB_RELEASE(data->surface);
89 
90  dsc.flags = DSDESC_WIDTH | DSDESC_HEIGHT | DSDESC_PIXELFORMAT | DSDESC_CAPS;
91  dsc.width = shape->w;
92  dsc.height = shape->h;
93  dsc.caps = DSCAPS_PREMULTIPLIED;
94  dsc.pixelformat = DSPF_ARGB;
95 
96  SDL_DFB_CHECKERR(devdata->dfb->CreateSurface(devdata->dfb, &dsc, &data->surface));
97 
98  /* Assume that shaper->alphacutoff already has a value, because SDL_SetWindowShape() should have given it one. */
99  SDL_DFB_ALLOC_CLEAR(bitmap, shape->w * shape->h);
100  SDL_CalculateShapeBitmap(shaper->mode,shape,bitmap,1);
101 
102  src = bitmap;
103 
104  SDL_DFB_CHECK(data->surface->Lock(data->surface, DSLF_WRITE | DSLF_READ, (void **) &pixels, &pitch));
105 
106  h = shaper->window->h;
107  while (h--) {
108  for (w = 0; w < shaper->window->w; w++) {
109  if (*src)
110  pixels[w] = 0xFFFFFFFF;
111  else
112  pixels[w] = 0;
113  src++;
114 
115  }
116  pixels += (pitch >> 2);
117  }
118  SDL_DFB_CHECK(data->surface->Unlock(data->surface));
120 
121  /* FIXME: Need to call this here - Big ?? */
123  }
124 
125  return 0;
126 error:
127  return -1;
128 }
129 
130 #endif /* SDL_VIDEO_DRIVER_DIRECTFB */
void DirectFB_WM_RedrawLayout(_THIS, SDL_Window *window)
int DirectFB_ResizeWindowShape(SDL_Window *window)
int DirectFB_SetWindowShape(SDL_WindowShaper *shaper, SDL_Surface *shape, SDL_WindowShapeMode *shapeMode)
SDL_WindowShaper * DirectFB_CreateShaper(SDL_Window *window)
#define SDL_DFB_CHECKERR(x...)
#define SDL_DFB_FREE(x)
#define SDL_DFB_ALLOC_CLEAR(r, s)
#define SDL_DFB_CHECK(x...)
#define SDL_DFB_DEVICEDATA(dev)
#define SDL_DFB_RELEASE(x)
#define SDL_assert(condition)
Definition: SDL_assert.h:171
#define SDL_SetWindowPosition
#define SDL_malloc
GLint GLint GLsizei GLsizei GLsizei GLint GLenum GLenum const GLvoid * pixels
Definition: SDL_opengl.h:1572
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
Definition: SDL_opengl.h:1974
GLenum src
GLuint64EXT * result
GLsizei GLfixed GLfixed GLfixed GLfixed const GLubyte * bitmap
GLfloat GLfloat GLfloat GLfloat h
GLubyte GLubyte GLubyte GLubyte w
#define malloc
Definition: SDL_qsort.c:46
void SDL_CalculateShapeBitmap(SDL_WindowShapeMode mode, SDL_Surface *shape, Uint8 *bitmap, Uint8 ppb)
Definition: SDL_shape.c:70
@ ShapeModeDefault
The default mode, a binarized alpha cutoff of 1.
Definition: SDL_shape.h:82
#define SDL_SHAPEMODEALPHA(mode)
Definition: SDL_shape.h:91
uint8_t Uint8
Definition: SDL_stdinc.h:185
int32_t Sint32
Definition: SDL_stdinc.h:203
uint32_t Uint32
Definition: SDL_stdinc.h:209
SDL_VideoDisplay * SDL_GetDisplayForWindow(SDL_Window *window)
Definition: SDL_video.c:1130
#define NULL
Definition: begin_code.h:163
EGLSurface EGLNativeWindowType * window
Definition: eglext.h:1025
A collection of pixels used in software blitting.
Definition: SDL_surface.h:71
SDL_PixelFormat * format
Definition: SDL_surface.h:73
SDL_VideoDevice * device
Definition: SDL_sysvideo.h:138
The type used to identify a window.
Definition: SDL_sysvideo.h:75
A struct that tags the SDL_WindowShapeParams union with an enum describing the type of its contents.
Definition: SDL_shape.h:101
WindowShapeMode mode
The mode of these window-shape parameters.
Definition: SDL_shape.h:103
SDL_Window * window
Definition: SDL_sysvideo.h:44
SDL_WindowShapeMode mode
Definition: SDL_sysvideo.h:50