SDL  2.0
VkPhysicalDeviceDepthStencilResolveProperties Struct Reference

#include <vulkan_core.h>

Data Fields

VkStructureType sType
 
voidpNext
 
VkResolveModeFlags supportedDepthResolveModes
 
VkResolveModeFlags supportedStencilResolveModes
 
VkBool32 independentResolveNone
 
VkBool32 independentResolve
 

Detailed Description

Definition at line 5377 of file vulkan_core.h.

Field Documentation

◆ independentResolve

VkBool32 VkPhysicalDeviceDepthStencilResolveProperties::independentResolve

Definition at line 5383 of file vulkan_core.h.

◆ independentResolveNone

VkBool32 VkPhysicalDeviceDepthStencilResolveProperties::independentResolveNone

Definition at line 5382 of file vulkan_core.h.

◆ pNext

void* VkPhysicalDeviceDepthStencilResolveProperties::pNext

Definition at line 5379 of file vulkan_core.h.

◆ sType

VkStructureType VkPhysicalDeviceDepthStencilResolveProperties::sType

Definition at line 5378 of file vulkan_core.h.

◆ supportedDepthResolveModes

VkResolveModeFlags VkPhysicalDeviceDepthStencilResolveProperties::supportedDepthResolveModes

Definition at line 5380 of file vulkan_core.h.

◆ supportedStencilResolveModes

VkResolveModeFlags VkPhysicalDeviceDepthStencilResolveProperties::supportedStencilResolveModes

Definition at line 5381 of file vulkan_core.h.


The documentation for this struct was generated from the following file: