SDL  2.0
SDL_syscond.c File Reference
#include "../../SDL_internal.h"
#include "SDL_thread.h"
+ Include dependency graph for SDL_syscond.c:

Go to the source code of this file.

Data Structures

struct  SDL_cond
 

Functions

SDL_condSDL_CreateCond (void)
 
void SDL_DestroyCond (SDL_cond *cond)
 
int SDL_CondSignal (SDL_cond *cond)
 
int SDL_CondBroadcast (SDL_cond *cond)
 
int SDL_CondWaitTimeout (SDL_cond *cond, SDL_mutex *mutex, Uint32 ms)
 
int SDL_CondWait (SDL_cond *cond, SDL_mutex *mutex)
 

Function Documentation

◆ SDL_CondBroadcast()

int SDL_CondBroadcast ( SDL_cond cond)

Restart all threads that are waiting on the condition variable.

Returns
0 or -1 on error.

Definition at line 106 of file SDL_syscond.c.

107 {
108  if (!cond) {
109  return SDL_SetError("Passed a NULL condition variable");
110  }
111 
112  /* If there are waiting threads not already signalled, then
113  signal the condition and wait for the thread to respond.
114  */
115  SDL_LockMutex(cond->lock);
116  if (cond->waiting > cond->signals) {
117  int i, num_waiting;
118 
119  num_waiting = (cond->waiting - cond->signals);
120  cond->signals = cond->waiting;
121  for (i = 0; i < num_waiting; ++i) {
122  SDL_SemPost(cond->wait_sem);
123  }
124  /* Now all released threads are blocked here, waiting for us.
125  Collect them all (and win fabulous prizes!) :-)
126  */
127  SDL_UnlockMutex(cond->lock);
128  for (i = 0; i < num_waiting; ++i) {
129  SDL_SemWait(cond->wait_done);
130  }
131  } else {
132  SDL_UnlockMutex(cond->lock);
133  }
134 
135  return 0;
136 }
#define SDL_SetError
#define SDL_SemPost
#define SDL_SemWait
#define SDL_LockMutex
#define SDL_UnlockMutex
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Definition: SDL_x11sym.h:50
set set set set set set set set set set set set set set set set set set set set *set set set macro pixldst cond

◆ SDL_CondSignal()

int SDL_CondSignal ( SDL_cond cond)

Restart one of the threads that are waiting on the condition variable.

Returns
0 or -1 on error.

Definition at line 82 of file SDL_syscond.c.

83 {
84  if (!cond) {
85  return SDL_SetError("Passed a NULL condition variable");
86  }
87 
88  /* If there are waiting threads not already signalled, then
89  signal the condition and wait for the thread to respond.
90  */
91  SDL_LockMutex(cond->lock);
92  if (cond->waiting > cond->signals) {
93  ++cond->signals;
94  SDL_SemPost(cond->wait_sem);
95  SDL_UnlockMutex(cond->lock);
96  SDL_SemWait(cond->wait_done);
97  } else {
98  SDL_UnlockMutex(cond->lock);
99  }
100 
101  return 0;
102 }

◆ SDL_CondWait()

int SDL_CondWait ( SDL_cond cond,
SDL_mutex mutex 
)

Wait on the condition variable, unlocking the provided mutex.

Warning
The mutex must be locked before entering this function!

The mutex is re-locked once the condition variable is signaled.

Returns
0 when it is signaled, or -1 on error.

Definition at line 215 of file SDL_syscond.c.

216 {
218 }
#define SDL_MUTEX_MAXWAIT
Definition: SDL_mutex.h:49
int SDL_CondWaitTimeout(SDL_cond *cond, SDL_mutex *mutex, Uint32 ms)
Definition: SDL_syscond.c:160
static SDL_mutex * mutex
Definition: testlock.c:23

◆ SDL_CondWaitTimeout()

int SDL_CondWaitTimeout ( SDL_cond cond,
SDL_mutex mutex,
Uint32  ms 
)

Waits for at most ms milliseconds, and returns 0 if the condition variable is signaled, SDL_MUTEX_TIMEDOUT if the condition is not signaled in the allotted time, and -1 on error.

Warning
On some platforms this function is implemented by looping with a delay of 1 ms, and so should be avoided if possible.

Definition at line 160 of file SDL_syscond.c.

161 {
162  int retval;
163 
164  if (!cond) {
165  return SDL_SetError("Passed a NULL condition variable");
166  }
167 
168  /* Obtain the protection mutex, and increment the number of waiters.
169  This allows the signal mechanism to only perform a signal if there
170  are waiting threads.
171  */
172  SDL_LockMutex(cond->lock);
173  ++cond->waiting;
174  SDL_UnlockMutex(cond->lock);
175 
176  /* Unlock the mutex, as is required by condition variable semantics */
178 
179  /* Wait for a signal */
180  if (ms == SDL_MUTEX_MAXWAIT) {
181  retval = SDL_SemWait(cond->wait_sem);
182  } else {
183  retval = SDL_SemWaitTimeout(cond->wait_sem, ms);
184  }
185 
186  /* Let the signaler know we have completed the wait, otherwise
187  the signaler can race ahead and get the condition semaphore
188  if we are stopped between the mutex unlock and semaphore wait,
189  giving a deadlock. See the following URL for details:
190  http://web.archive.org/web/20010914175514/http://www-classic.be.com/aboutbe/benewsletter/volume_III/Issue40.html#Workshop
191  */
192  SDL_LockMutex(cond->lock);
193  if (cond->signals > 0) {
194  /* If we timed out, we need to eat a condition signal */
195  if (retval > 0) {
196  SDL_SemWait(cond->wait_sem);
197  }
198  /* We always notify the signal thread that we are done */
199  SDL_SemPost(cond->wait_done);
200 
201  /* Signal handshake complete */
202  --cond->signals;
203  }
204  --cond->waiting;
205  SDL_UnlockMutex(cond->lock);
206 
207  /* Lock the mutex, as is required by condition variable semantics */
209 
210  return retval;
211 }
#define SDL_SemWaitTimeout
SDL_bool retval

Referenced by SDL_CondWait().

◆ SDL_CreateCond()

SDL_cond* SDL_CreateCond ( void  )

Create a condition variable.

Typical use of condition variables:

Thread A: SDL_LockMutex(lock); while ( ! condition ) { SDL_CondWait(cond, lock); } SDL_UnlockMutex(lock);

Thread B: SDL_LockMutex(lock); ... condition = true; ... SDL_CondSignal(cond); SDL_UnlockMutex(lock);

There is some discussion whether to signal the condition variable with the mutex locked or not. There is some potential performance benefit to unlocking first on some platforms, but there are some potential race conditions depending on how your code is structured.

In general it's safer to signal the condition variable while the mutex is locked.

Definition at line 42 of file SDL_syscond.c.

43 {
44  SDL_cond *cond;
45 
46  cond = (SDL_cond *) SDL_malloc(sizeof(SDL_cond));
47  if (cond) {
48  cond->lock = SDL_CreateMutex();
49  cond->wait_sem = SDL_CreateSemaphore(0);
50  cond->wait_done = SDL_CreateSemaphore(0);
51  cond->waiting = cond->signals = 0;
52  if (!cond->lock || !cond->wait_sem || !cond->wait_done) {
54  cond = NULL;
55  }
56  } else {
58  }
59  return (cond);
60 }
#define SDL_malloc
#define SDL_CreateMutex
#define SDL_CreateSemaphore
#define SDL_OutOfMemory()
Definition: SDL_error.h:88
#define NULL
Definition: begin_code.h:163
void SDL_DestroyCond(SDL_cond *cond)
Definition: SDL_syscond.c:64

◆ SDL_DestroyCond()

void SDL_DestroyCond ( SDL_cond cond)

Destroy a condition variable.

Definition at line 64 of file SDL_syscond.c.

65 {
66  if (cond) {
67  if (cond->wait_sem) {
68  SDL_DestroySemaphore(cond->wait_sem);
69  }
70  if (cond->wait_done) {
71  SDL_DestroySemaphore(cond->wait_done);
72  }
73  if (cond->lock) {
74  SDL_DestroyMutex(cond->lock);
75  }
76  SDL_free(cond);
77  }
78 }
#define SDL_DestroySemaphore
#define SDL_free
#define SDL_DestroyMutex

Referenced by SDL_CreateCond().