SDL  2.0
SDL_cocoashape.m
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1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 #include "../../SDL_internal.h"
22 
23 #if SDL_VIDEO_DRIVER_COCOA
24 
25 #include "SDL_cocoavideo.h"
26 #include "SDL_shape.h"
27 #include "SDL_cocoashape.h"
28 #include "../SDL_sysvideo.h"
29 
32 {
33  SDL_WindowData* windata = (SDL_WindowData*)window->driverdata;
34  [windata->nswindow setOpaque:NO];
35 
36  [windata->nswindow setStyleMask:NSWindowStyleMaskBorderless];
37 
39  result->window = window;
40  result->mode.mode = ShapeModeDefault;
41  result->mode.parameters.binarizationCutoff = 1;
42  result->userx = result->usery = 0;
43  window->shaper = result;
44 
46  result->driverdata = data;
47  data->context = [windata->nswindow graphicsContext];
48  data->saved = SDL_FALSE;
49  data->shape = NULL;
50 
51  int resized_properly = Cocoa_ResizeWindowShape(window);
52  SDL_assert(resized_properly == 0);
53  return result;
54 }
55 
56 typedef struct {
57  NSView* view;
58  NSBezierPath* path;
60 } SDL_CocoaClosure;
61 
62 void
63 ConvertRects(SDL_ShapeTree* tree, void* closure)
64 {
65  SDL_CocoaClosure* data = (SDL_CocoaClosure*)closure;
66  if(tree->kind == OpaqueShape) {
67  NSRect rect = NSMakeRect(tree->data.shape.x,data->window->h - tree->data.shape.y,tree->data.shape.w,tree->data.shape.h);
68  [data->path appendBezierPathWithRect:[data->view convertRect:rect toView:nil]];
69  }
70 }
71 
72 int
74 { @autoreleasepool
75 {
77  SDL_WindowData* windata = (SDL_WindowData*)shaper->window->driverdata;
78  SDL_CocoaClosure closure;
79  if(data->saved == SDL_TRUE) {
80  [data->context restoreGraphicsState];
81  data->saved = SDL_FALSE;
82  }
83 
84  /*[data->context saveGraphicsState];*/
85  /*data->saved = SDL_TRUE;*/
86  [NSGraphicsContext setCurrentContext:data->context];
87 
88  [[NSColor clearColor] set];
89  NSRectFill([windata->sdlContentView frame]);
90  data->shape = SDL_CalculateShapeTree(*shape_mode,shape);
91 
92  closure.view = windata->sdlContentView;
93  closure.path = [NSBezierPath bezierPath];
94  closure.window = shaper->window;
95  SDL_TraverseShapeTree(data->shape,&ConvertRects,&closure);
96  [closure.path addClip];
97 
98  return 0;
99 }}
100 
101 int
103 {
104  SDL_ShapeData* data = window->shaper->driverdata;
105  SDL_assert(data != NULL);
106  return 0;
107 }
108 
109 #endif /* SDL_VIDEO_DRIVER_COCOA */
110 
111 /* vi: set ts=4 sw=4 expandtab: */
#define SDL_assert(condition)
Definition: SDL_assert.h:171
int Cocoa_ResizeWindowShape(SDL_Window *window)
SDL_WindowShaper * Cocoa_CreateShaper(SDL_Window *window)
int Cocoa_SetWindowShape(SDL_WindowShaper *shaper, SDL_Surface *shape, SDL_WindowShapeMode *shape_mode)
#define SDL_malloc
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
Definition: SDL_opengl.h:1974
GLuint64EXT * result
GLsizei const GLchar *const * path
void SDL_TraverseShapeTree(SDL_ShapeTree *tree, SDL_TraversalFunction function, void *closure)
Definition: SDL_shape.c:231
SDL_ShapeTree * SDL_CalculateShapeTree(SDL_WindowShapeMode mode, SDL_Surface *shape)
Definition: SDL_shape.c:212
@ ShapeModeDefault
The default mode, a binarized alpha cutoff of 1.
Definition: SDL_shape.h:82
@ OpaqueShape
@ SDL_TRUE
Definition: SDL_stdinc.h:170
@ SDL_FALSE
Definition: SDL_stdinc.h:169
#define NULL
Definition: begin_code.h:163
EGLSurface EGLNativeWindowType * window
Definition: eglext.h:1025
int h
Definition: SDL_rect.h:80
int w
Definition: SDL_rect.h:80
int y
Definition: SDL_rect.h:79
int x
Definition: SDL_rect.h:79
SDL_ShapeKind kind
SDL_ShapeUnion data
A collection of pixels used in software blitting.
Definition: SDL_surface.h:71
NSView * sdlContentView
NSWindow * nswindow
The type used to identify a window.
Definition: SDL_sysvideo.h:75
void * driverdata
Definition: SDL_sysvideo.h:112
A struct that tags the SDL_WindowShapeParams union with an enum describing the type of its contents.
Definition: SDL_shape.h:101
SDL_Window * window
Definition: SDL_sysvideo.h:44
SDL_Rect rect
Definition: testrelative.c:27
int frame
Definition: teststreaming.c:60