SDL  2.0
VULKAN_HPP_NAMESPACE::PhysicalDeviceMeshShaderFeaturesNV Struct Reference

#include <vulkan.hpp>

Public Member Functions

VULKAN_HPP_CONSTEXPR PhysicalDeviceMeshShaderFeaturesNV (VULKAN_HPP_NAMESPACE::Bool32 taskShader_={}, VULKAN_HPP_NAMESPACE::Bool32 meshShader_={}) VULKAN_HPP_NOEXCEPT
 
VULKAN_HPP_CONSTEXPR PhysicalDeviceMeshShaderFeaturesNV (PhysicalDeviceMeshShaderFeaturesNV const &rhs) VULKAN_HPP_NOEXCEPT=default
 
 PhysicalDeviceMeshShaderFeaturesNV (VkPhysicalDeviceMeshShaderFeaturesNV const &rhs) VULKAN_HPP_NOEXCEPT
 
PhysicalDeviceMeshShaderFeaturesNVoperator= (VkPhysicalDeviceMeshShaderFeaturesNV const &rhs) VULKAN_HPP_NOEXCEPT
 
PhysicalDeviceMeshShaderFeaturesNVoperator= (PhysicalDeviceMeshShaderFeaturesNV const &rhs) VULKAN_HPP_NOEXCEPT
 
PhysicalDeviceMeshShaderFeaturesNVsetPNext (void *pNext_) VULKAN_HPP_NOEXCEPT
 
PhysicalDeviceMeshShaderFeaturesNVsetTaskShader (VULKAN_HPP_NAMESPACE::Bool32 taskShader_) VULKAN_HPP_NOEXCEPT
 
PhysicalDeviceMeshShaderFeaturesNVsetMeshShader (VULKAN_HPP_NAMESPACE::Bool32 meshShader_) VULKAN_HPP_NOEXCEPT
 
 operator VkPhysicalDeviceMeshShaderFeaturesNV const & () const VULKAN_HPP_NOEXCEPT
 
 operator VkPhysicalDeviceMeshShaderFeaturesNV & () VULKAN_HPP_NOEXCEPT
 
bool operator== (PhysicalDeviceMeshShaderFeaturesNV const &rhs) const VULKAN_HPP_NOEXCEPT
 
bool operator!= (PhysicalDeviceMeshShaderFeaturesNV const &rhs) const VULKAN_HPP_NOEXCEPT
 

Data Fields

const VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::ePhysicalDeviceMeshShaderFeaturesNV
 
voidpNext = {}
 
VULKAN_HPP_NAMESPACE::Bool32 taskShader = {}
 
VULKAN_HPP_NAMESPACE::Bool32 meshShader = {}
 

Static Public Attributes

static const bool allowDuplicate = false
 
static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceMeshShaderFeaturesNV
 

Detailed Description

Definition at line 66543 of file vulkan.hpp.

Constructor & Destructor Documentation

◆ PhysicalDeviceMeshShaderFeaturesNV() [1/3]

VULKAN_HPP_CONSTEXPR VULKAN_HPP_NAMESPACE::PhysicalDeviceMeshShaderFeaturesNV::PhysicalDeviceMeshShaderFeaturesNV ( VULKAN_HPP_NAMESPACE::Bool32  taskShader_ = {},
VULKAN_HPP_NAMESPACE::Bool32  meshShader_ = {} 
)
inline

Definition at line 66549 of file vulkan.hpp.

66550  : taskShader( taskShader_ ), meshShader( meshShader_ )
66551  {}
#define VULKAN_HPP_NOEXCEPT
Definition: vulkan.hpp:179

◆ PhysicalDeviceMeshShaderFeaturesNV() [2/3]

VULKAN_HPP_CONSTEXPR VULKAN_HPP_NAMESPACE::PhysicalDeviceMeshShaderFeaturesNV::PhysicalDeviceMeshShaderFeaturesNV ( PhysicalDeviceMeshShaderFeaturesNV const &  rhs)
default

◆ PhysicalDeviceMeshShaderFeaturesNV() [3/3]

VULKAN_HPP_NAMESPACE::PhysicalDeviceMeshShaderFeaturesNV::PhysicalDeviceMeshShaderFeaturesNV ( VkPhysicalDeviceMeshShaderFeaturesNV const &  rhs)
inline

Definition at line 66555 of file vulkan.hpp.

66556  {
66557  *this = rhs;
66558  }

Member Function Documentation

◆ operator VkPhysicalDeviceMeshShaderFeaturesNV &()

VULKAN_HPP_NAMESPACE::PhysicalDeviceMeshShaderFeaturesNV::operator VkPhysicalDeviceMeshShaderFeaturesNV & ( )
inline

Definition at line 66597 of file vulkan.hpp.

66598  {
66599  return *reinterpret_cast<VkPhysicalDeviceMeshShaderFeaturesNV*>( this );
66600  }

◆ operator VkPhysicalDeviceMeshShaderFeaturesNV const &()

VULKAN_HPP_NAMESPACE::PhysicalDeviceMeshShaderFeaturesNV::operator VkPhysicalDeviceMeshShaderFeaturesNV const & ( ) const
inline

Definition at line 66592 of file vulkan.hpp.

66593  {
66594  return *reinterpret_cast<const VkPhysicalDeviceMeshShaderFeaturesNV*>( this );
66595  }

◆ operator!=()

bool VULKAN_HPP_NAMESPACE::PhysicalDeviceMeshShaderFeaturesNV::operator!= ( PhysicalDeviceMeshShaderFeaturesNV const &  rhs) const
inline

Definition at line 66614 of file vulkan.hpp.

66615  {
66616  return !operator==( rhs );
66617  }
bool operator==(PhysicalDeviceMeshShaderFeaturesNV const &rhs) const VULKAN_HPP_NOEXCEPT
Definition: vulkan.hpp:66606

References VULKAN_HPP_NAMESPACE::operator==().

◆ operator=() [1/2]

PhysicalDeviceMeshShaderFeaturesNV& VULKAN_HPP_NAMESPACE::PhysicalDeviceMeshShaderFeaturesNV::operator= ( PhysicalDeviceMeshShaderFeaturesNV const &  rhs)
inline

Definition at line 66567 of file vulkan.hpp.

66568  {
66569  memcpy( static_cast<void *>( this ), &rhs, sizeof( PhysicalDeviceMeshShaderFeaturesNV ) );
66570  return *this;
66571  }
#define memcpy
Definition: SDL_malloc.c:630
VULKAN_HPP_CONSTEXPR PhysicalDeviceMeshShaderFeaturesNV(VULKAN_HPP_NAMESPACE::Bool32 taskShader_={}, VULKAN_HPP_NAMESPACE::Bool32 meshShader_={}) VULKAN_HPP_NOEXCEPT
Definition: vulkan.hpp:66549

References memcpy.

◆ operator=() [2/2]

PhysicalDeviceMeshShaderFeaturesNV& VULKAN_HPP_NAMESPACE::PhysicalDeviceMeshShaderFeaturesNV::operator= ( VkPhysicalDeviceMeshShaderFeaturesNV const &  rhs)
inline

Definition at line 66561 of file vulkan.hpp.

66562  {
66563  *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceMeshShaderFeaturesNV const *>( &rhs );
66564  return *this;
66565  }

◆ operator==()

bool VULKAN_HPP_NAMESPACE::PhysicalDeviceMeshShaderFeaturesNV::operator== ( PhysicalDeviceMeshShaderFeaturesNV const &  rhs) const
inline

Definition at line 66606 of file vulkan.hpp.

66607  {
66608  return ( sType == rhs.sType )
66609  && ( pNext == rhs.pNext )
66610  && ( taskShader == rhs.taskShader )
66611  && ( meshShader == rhs.meshShader );
66612  }
const VULKAN_HPP_NAMESPACE::StructureType sType
Definition: vulkan.hpp:66623

◆ setMeshShader()

PhysicalDeviceMeshShaderFeaturesNV& VULKAN_HPP_NAMESPACE::PhysicalDeviceMeshShaderFeaturesNV::setMeshShader ( VULKAN_HPP_NAMESPACE::Bool32  meshShader_)
inline

Definition at line 66585 of file vulkan.hpp.

66586  {
66587  meshShader = meshShader_;
66588  return *this;
66589  }

◆ setPNext()

PhysicalDeviceMeshShaderFeaturesNV& VULKAN_HPP_NAMESPACE::PhysicalDeviceMeshShaderFeaturesNV::setPNext ( void pNext_)
inline

Definition at line 66573 of file vulkan.hpp.

66574  {
66575  pNext = pNext_;
66576  return *this;
66577  }

◆ setTaskShader()

PhysicalDeviceMeshShaderFeaturesNV& VULKAN_HPP_NAMESPACE::PhysicalDeviceMeshShaderFeaturesNV::setTaskShader ( VULKAN_HPP_NAMESPACE::Bool32  taskShader_)
inline

Definition at line 66579 of file vulkan.hpp.

66580  {
66581  taskShader = taskShader_;
66582  return *this;
66583  }

Field Documentation

◆ allowDuplicate

const bool VULKAN_HPP_NAMESPACE::PhysicalDeviceMeshShaderFeaturesNV::allowDuplicate = false
static

Definition at line 66545 of file vulkan.hpp.

◆ meshShader

VULKAN_HPP_NAMESPACE::Bool32 VULKAN_HPP_NAMESPACE::PhysicalDeviceMeshShaderFeaturesNV::meshShader = {}

Definition at line 66626 of file vulkan.hpp.

◆ pNext

void* VULKAN_HPP_NAMESPACE::PhysicalDeviceMeshShaderFeaturesNV::pNext = {}

Definition at line 66624 of file vulkan.hpp.

◆ structureType

VULKAN_HPP_CONST_OR_CONSTEXPR StructureType VULKAN_HPP_NAMESPACE::PhysicalDeviceMeshShaderFeaturesNV::structureType = StructureType::ePhysicalDeviceMeshShaderFeaturesNV
static

Definition at line 66546 of file vulkan.hpp.

◆ sType

const VULKAN_HPP_NAMESPACE::StructureType VULKAN_HPP_NAMESPACE::PhysicalDeviceMeshShaderFeaturesNV::sType = StructureType::ePhysicalDeviceMeshShaderFeaturesNV

Definition at line 66623 of file vulkan.hpp.

◆ taskShader

VULKAN_HPP_NAMESPACE::Bool32 VULKAN_HPP_NAMESPACE::PhysicalDeviceMeshShaderFeaturesNV::taskShader = {}

Definition at line 66625 of file vulkan.hpp.


The documentation for this struct was generated from the following file: