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SDL
2.0
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#include <vulkan_core.h>
Data Fields | |
| VkStructureType | sType |
| void * | pNext |
| VkBool32 | shaderBufferInt64Atomics |
| VkBool32 | shaderSharedInt64Atomics |
Definition at line 5260 of file vulkan_core.h.
| void* VkPhysicalDeviceShaderAtomicInt64Features::pNext |
Definition at line 5262 of file vulkan_core.h.
| VkBool32 VkPhysicalDeviceShaderAtomicInt64Features::shaderBufferInt64Atomics |
Definition at line 5263 of file vulkan_core.h.
| VkBool32 VkPhysicalDeviceShaderAtomicInt64Features::shaderSharedInt64Atomics |
Definition at line 5264 of file vulkan_core.h.
| VkStructureType VkPhysicalDeviceShaderAtomicInt64Features::sType |
Definition at line 5261 of file vulkan_core.h.