SDL  2.0
VkPhysicalDeviceShaderAtomicInt64Features Struct Reference

#include <vulkan_core.h>

Data Fields

VkStructureType sType
 
voidpNext
 
VkBool32 shaderBufferInt64Atomics
 
VkBool32 shaderSharedInt64Atomics
 

Detailed Description

Definition at line 5260 of file vulkan_core.h.

Field Documentation

◆ pNext

void* VkPhysicalDeviceShaderAtomicInt64Features::pNext

Definition at line 5262 of file vulkan_core.h.

◆ shaderBufferInt64Atomics

VkBool32 VkPhysicalDeviceShaderAtomicInt64Features::shaderBufferInt64Atomics

Definition at line 5263 of file vulkan_core.h.

◆ shaderSharedInt64Atomics

VkBool32 VkPhysicalDeviceShaderAtomicInt64Features::shaderSharedInt64Atomics

Definition at line 5264 of file vulkan_core.h.

◆ sType

VkStructureType VkPhysicalDeviceShaderAtomicInt64Features::sType

Definition at line 5261 of file vulkan_core.h.


The documentation for this struct was generated from the following file: