SDL  2.0
VkRayTracingShaderGroupCreateInfoKHR Struct Reference

#include <vulkan_beta.h>

Data Fields

VkStructureType sType
 
const voidpNext
 
VkRayTracingShaderGroupTypeKHR type
 
uint32_t generalShader
 
uint32_t closestHitShader
 
uint32_t anyHitShader
 
uint32_t intersectionShader
 
const voidpShaderGroupCaptureReplayHandle
 

Detailed Description

Definition at line 133 of file vulkan_beta.h.

Field Documentation

◆ anyHitShader

uint32_t VkRayTracingShaderGroupCreateInfoKHR::anyHitShader

Definition at line 139 of file vulkan_beta.h.

◆ closestHitShader

uint32_t VkRayTracingShaderGroupCreateInfoKHR::closestHitShader

Definition at line 138 of file vulkan_beta.h.

◆ generalShader

uint32_t VkRayTracingShaderGroupCreateInfoKHR::generalShader

Definition at line 137 of file vulkan_beta.h.

◆ intersectionShader

uint32_t VkRayTracingShaderGroupCreateInfoKHR::intersectionShader

Definition at line 140 of file vulkan_beta.h.

◆ pNext

const void* VkRayTracingShaderGroupCreateInfoKHR::pNext

Definition at line 135 of file vulkan_beta.h.

◆ pShaderGroupCaptureReplayHandle

const void* VkRayTracingShaderGroupCreateInfoKHR::pShaderGroupCaptureReplayHandle

Definition at line 141 of file vulkan_beta.h.

◆ sType

VkStructureType VkRayTracingShaderGroupCreateInfoKHR::sType

Definition at line 134 of file vulkan_beta.h.

◆ type

VkRayTracingShaderGroupTypeKHR VkRayTracingShaderGroupCreateInfoKHR::type

Definition at line 136 of file vulkan_beta.h.


The documentation for this struct was generated from the following file: