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SDL
2.0
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#include <vulkan.hpp>
Data Fields | |
| const VULKAN_HPP_NAMESPACE::StructureType | sType = StructureType::ePhysicalDeviceShaderSmBuiltinsPropertiesNV |
| void * | pNext = {} |
| uint32_t | shaderSMCount = {} |
| uint32_t | shaderWarpsPerSM = {} |
Static Public Attributes | |
| static const bool | allowDuplicate = false |
| static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType | structureType = StructureType::ePhysicalDeviceShaderSmBuiltinsPropertiesNV |
Definition at line 70308 of file vulkan.hpp.
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inline |
Definition at line 70314 of file vulkan.hpp.
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default |
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inline |
Definition at line 70320 of file vulkan.hpp.
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inline |
Definition at line 70344 of file vulkan.hpp.
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inline |
Definition at line 70339 of file vulkan.hpp.
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inline |
Definition at line 70361 of file vulkan.hpp.
References VULKAN_HPP_NAMESPACE::operator==().
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Definition at line 70332 of file vulkan.hpp.
References memcpy.
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inline |
Definition at line 70326 of file vulkan.hpp.
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Definition at line 70353 of file vulkan.hpp.
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static |
Definition at line 70310 of file vulkan.hpp.
| void* VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderSMBuiltinsPropertiesNV::pNext = {} |
Definition at line 70371 of file vulkan.hpp.
| uint32_t VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderSMBuiltinsPropertiesNV::shaderSMCount = {} |
Definition at line 70372 of file vulkan.hpp.
| uint32_t VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderSMBuiltinsPropertiesNV::shaderWarpsPerSM = {} |
Definition at line 70373 of file vulkan.hpp.
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static |
Definition at line 70311 of file vulkan.hpp.
| const VULKAN_HPP_NAMESPACE::StructureType VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderSMBuiltinsPropertiesNV::sType = StructureType::ePhysicalDeviceShaderSmBuiltinsPropertiesNV |
Definition at line 70370 of file vulkan.hpp.