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SDL
2.0
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#include <vulkan_beta.h>
Definition at line 265 of file vulkan_beta.h.
| uint32_t VkPhysicalDeviceRayTracingPropertiesKHR::maxDescriptorSetAccelerationStructures |
Definition at line 275 of file vulkan_beta.h.
| uint64_t VkPhysicalDeviceRayTracingPropertiesKHR::maxGeometryCount |
Definition at line 272 of file vulkan_beta.h.
| uint64_t VkPhysicalDeviceRayTracingPropertiesKHR::maxInstanceCount |
Definition at line 273 of file vulkan_beta.h.
| uint64_t VkPhysicalDeviceRayTracingPropertiesKHR::maxPrimitiveCount |
Definition at line 274 of file vulkan_beta.h.
| uint32_t VkPhysicalDeviceRayTracingPropertiesKHR::maxRecursionDepth |
Definition at line 269 of file vulkan_beta.h.
| uint32_t VkPhysicalDeviceRayTracingPropertiesKHR::maxShaderGroupStride |
Definition at line 270 of file vulkan_beta.h.
| void* VkPhysicalDeviceRayTracingPropertiesKHR::pNext |
Definition at line 267 of file vulkan_beta.h.
| uint32_t VkPhysicalDeviceRayTracingPropertiesKHR::shaderGroupBaseAlignment |
Definition at line 271 of file vulkan_beta.h.
| uint32_t VkPhysicalDeviceRayTracingPropertiesKHR::shaderGroupHandleCaptureReplaySize |
Definition at line 276 of file vulkan_beta.h.
| uint32_t VkPhysicalDeviceRayTracingPropertiesKHR::shaderGroupHandleSize |
Definition at line 268 of file vulkan_beta.h.
| VkStructureType VkPhysicalDeviceRayTracingPropertiesKHR::sType |
Definition at line 266 of file vulkan_beta.h.