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SDL
2.0
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#include <vulkan_core.h>
Data Fields | |
| VkStructureType | sType |
| void * | pNext |
| uint32_t | shaderSMCount |
| uint32_t | shaderWarpsPerSM |
Definition at line 8987 of file vulkan_core.h.
| void* VkPhysicalDeviceShaderSMBuiltinsPropertiesNV::pNext |
Definition at line 8989 of file vulkan_core.h.
| uint32_t VkPhysicalDeviceShaderSMBuiltinsPropertiesNV::shaderSMCount |
Definition at line 8990 of file vulkan_core.h.
| uint32_t VkPhysicalDeviceShaderSMBuiltinsPropertiesNV::shaderWarpsPerSM |
Definition at line 8991 of file vulkan_core.h.
| VkStructureType VkPhysicalDeviceShaderSMBuiltinsPropertiesNV::sType |
Definition at line 8988 of file vulkan_core.h.