SDL  2.0
VkGraphicsShaderGroupCreateInfoNV Struct Reference

#include <vulkan_core.h>

+ Collaboration diagram for VkGraphicsShaderGroupCreateInfoNV:

Data Fields

VkStructureType sType
 
const voidpNext
 
uint32_t stageCount
 
const VkPipelineShaderStageCreateInfopStages
 
const VkPipelineVertexInputStateCreateInfopVertexInputState
 
const VkPipelineTessellationStateCreateInfopTessellationState
 

Detailed Description

Definition at line 10889 of file vulkan_core.h.

Field Documentation

◆ pNext

const void* VkGraphicsShaderGroupCreateInfoNV::pNext

Definition at line 10891 of file vulkan_core.h.

◆ pStages

const VkPipelineShaderStageCreateInfo* VkGraphicsShaderGroupCreateInfoNV::pStages

Definition at line 10893 of file vulkan_core.h.

◆ pTessellationState

const VkPipelineTessellationStateCreateInfo* VkGraphicsShaderGroupCreateInfoNV::pTessellationState

Definition at line 10895 of file vulkan_core.h.

◆ pVertexInputState

const VkPipelineVertexInputStateCreateInfo* VkGraphicsShaderGroupCreateInfoNV::pVertexInputState

Definition at line 10894 of file vulkan_core.h.

◆ stageCount

uint32_t VkGraphicsShaderGroupCreateInfoNV::stageCount

Definition at line 10892 of file vulkan_core.h.

◆ sType

VkStructureType VkGraphicsShaderGroupCreateInfoNV::sType

Definition at line 10890 of file vulkan_core.h.


The documentation for this struct was generated from the following file: