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SDL
2.0
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#include <vulkan.hpp>
Data Fields | |
| const VULKAN_HPP_NAMESPACE::StructureType | sType = StructureType::ePhysicalDeviceShaderDrawParametersFeatures |
| void * | pNext = {} |
| VULKAN_HPP_NAMESPACE::Bool32 | shaderDrawParameters = {} |
Static Public Attributes | |
| static const bool | allowDuplicate = false |
| static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType | structureType = StructureType::ePhysicalDeviceShaderDrawParametersFeatures |
Definition at line 69767 of file vulkan.hpp.
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inline |
Definition at line 69773 of file vulkan.hpp.
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default |
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Definition at line 69779 of file vulkan.hpp.
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Definition at line 69815 of file vulkan.hpp.
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Definition at line 69810 of file vulkan.hpp.
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Definition at line 69831 of file vulkan.hpp.
References VULKAN_HPP_NAMESPACE::operator==().
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Definition at line 69791 of file vulkan.hpp.
References memcpy.
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Definition at line 69785 of file vulkan.hpp.
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Definition at line 69824 of file vulkan.hpp.
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Definition at line 69797 of file vulkan.hpp.
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Definition at line 69803 of file vulkan.hpp.
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static |
Definition at line 69769 of file vulkan.hpp.
| void* VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderDrawParametersFeatures::pNext = {} |
Definition at line 69841 of file vulkan.hpp.
| VULKAN_HPP_NAMESPACE::Bool32 VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderDrawParametersFeatures::shaderDrawParameters = {} |
Definition at line 69842 of file vulkan.hpp.
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static |
Definition at line 69770 of file vulkan.hpp.
| const VULKAN_HPP_NAMESPACE::StructureType VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderDrawParametersFeatures::sType = StructureType::ePhysicalDeviceShaderDrawParametersFeatures |
Definition at line 69840 of file vulkan.hpp.