SDL  2.0
SDL_androidwindow.h
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1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 #include "../../SDL_internal.h"
22 
23 #ifndef SDL_androidwindow_h_
24 #define SDL_androidwindow_h_
25 
26 #include "../../core/android/SDL_android.h"
27 #include "../SDL_egl_c.h"
28 
33 
37 
38 typedef struct
39 {
41  EGLContext egl_context; /* We use this to preserve the context when losing focus */
43  ANativeWindow *native_window;
44 
46 
47 #endif /* SDL_androidwindow_h_ */
48 
49 /* vi: set ts=4 sw=4 expandtab: */
#define _THIS
SDL_bool Android_GetWindowWMInfo(_THIS, SDL_Window *window, struct SDL_SysWMinfo *info)
void Android_SetWindowFullscreen(_THIS, SDL_Window *window, SDL_VideoDisplay *display, SDL_bool fullscreen)
void Android_SetWindowTitle(_THIS, SDL_Window *window)
int Android_CreateWindow(_THIS, SDL_Window *window)
void Android_MinimizeWindow(_THIS, SDL_Window *window)
void Android_DestroyWindow(_THIS, SDL_Window *window)
SDL_Window * Android_Window
SDL_bool
Definition: SDL_stdinc.h:168
void * EGLContext
Definition: egl.h:60
void * EGLSurface
Definition: egl.h:59
EGLSurface EGLNativeWindowType * window
Definition: eglext.h:1025
EGLSurface egl_surface
ANativeWindow * native_window
EGLContext egl_context
The type used to identify a window.
Definition: SDL_sysvideo.h:75