21 #include "../../SDL_internal.h"
23 #ifdef SDL_LOADSO_WINDOWS
28 #include "../../core/windows/SDL_windows.h"
48 handle = (
void *) LoadPackagedLibrary(tstr, 0);
50 handle = (
void *) LoadLibrary(tstr);
67 void *symbol = (
void *) GetProcAddress((HMODULE)
handle,
name);
81 FreeLibrary((HMODULE)
handle);
void * SDL_LoadFunction(void *handle, const char *name)
GLuint const GLchar * name
#define SDL_arraysize(array)
#define WIN_UTF8ToString(S)
int WIN_SetError(const char *prefix)
EGLImageKHR EGLint EGLint * handle