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SDL
2.0
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#include <vulkan_core.h>
Data Fields | |
| VkStructureType | sType |
| void * | pNext |
| VkBool32 | shaderImageInt64Atomics |
| VkBool32 | sparseImageInt64Atomics |
Definition at line 10344 of file vulkan_core.h.
| void* VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT::pNext |
Definition at line 10346 of file vulkan_core.h.
| VkBool32 VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT::shaderImageInt64Atomics |
Definition at line 10347 of file vulkan_core.h.
| VkBool32 VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT::sparseImageInt64Atomics |
Definition at line 10348 of file vulkan_core.h.
| VkStructureType VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT::sType |
Definition at line 10345 of file vulkan_core.h.