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SDL
2.0
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#include <vulkan_core.h>
Data Fields | |
| VkStructureType | sType |
| void * | pNext |
| VkBool32 | shaderTerminateInvocation |
Definition at line 7212 of file vulkan_core.h.
| void* VkPhysicalDeviceShaderTerminateInvocationFeaturesKHR::pNext |
Definition at line 7214 of file vulkan_core.h.
| VkBool32 VkPhysicalDeviceShaderTerminateInvocationFeaturesKHR::shaderTerminateInvocation |
Definition at line 7215 of file vulkan_core.h.
| VkStructureType VkPhysicalDeviceShaderTerminateInvocationFeaturesKHR::sType |
Definition at line 7213 of file vulkan_core.h.