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SDL
2.0
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#include <vulkan.hpp>
Static Public Attributes | |
| static const bool | allowDuplicate = false |
| static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType | structureType = StructureType::ePhysicalDeviceFragmentShaderBarycentricFeaturesNV |
Definition at line 64794 of file vulkan.hpp.
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Definition at line 64800 of file vulkan.hpp.
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default |
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Definition at line 64806 of file vulkan.hpp.
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Definition at line 64842 of file vulkan.hpp.
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Definition at line 64837 of file vulkan.hpp.
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Definition at line 64858 of file vulkan.hpp.
References VULKAN_HPP_NAMESPACE::operator==().
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Definition at line 64818 of file vulkan.hpp.
References memcpy.
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Definition at line 64812 of file vulkan.hpp.
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Definition at line 64851 of file vulkan.hpp.
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Definition at line 64830 of file vulkan.hpp.
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Definition at line 64824 of file vulkan.hpp.
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Definition at line 64796 of file vulkan.hpp.
| VULKAN_HPP_NAMESPACE::Bool32 VULKAN_HPP_NAMESPACE::PhysicalDeviceFragmentShaderBarycentricFeaturesNV::fragmentShaderBarycentric = {} |
Definition at line 64869 of file vulkan.hpp.
| void* VULKAN_HPP_NAMESPACE::PhysicalDeviceFragmentShaderBarycentricFeaturesNV::pNext = {} |
Definition at line 64868 of file vulkan.hpp.
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static |
Definition at line 64797 of file vulkan.hpp.
| const VULKAN_HPP_NAMESPACE::StructureType VULKAN_HPP_NAMESPACE::PhysicalDeviceFragmentShaderBarycentricFeaturesNV::sType = StructureType::ePhysicalDeviceFragmentShaderBarycentricFeaturesNV |
Definition at line 64867 of file vulkan.hpp.