22 #include "../../SDL_internal.h"
24 #if SDL_VIDEO_DRIVER_RPI
34 #include "../SDL_sysvideo.h"
39 #include "../../events/SDL_mouse_c.h"
40 #include "../../events/SDL_keyboard_c.h"
43 #ifdef SDL_INPUT_LINUXEV
44 #include "../../core/linux/SDL_evdev.h"
63 TV_DISPLAY_STATE_T tvstate;
64 if (vc_tv_get_display_state( &tvstate ) == 0) {
67 HDMI_PROPERTY_PARAM_T property;
68 property.property = HDMI_PROPERTY_PIXEL_CLOCK_TYPE;
69 vc_tv_hdmi_get_property(&property);
70 return property.param1 == HDMI_PIXEL_CLOCK_TYPE_NTSC ?
71 tvstate.display.hdmi.frame_rate * (1000.0f/1001.0f) :
72 tvstate.display.hdmi.frame_rate;
98 device->driverdata = phdata;
104 device->free = RPI_Destroy;
137 device->GL_DefaultProfileConfig = RPI_GLES_DefaultProfileConfig;
158 DISPMANX_MODEINFO_T modeinfo;
159 DISPMANX_DISPLAY_HANDLE_T
handle;
169 if (vc_dispmanx_display_get_info(
handle, &modeinfo) < 0) {
170 vc_dispmanx_display_close(
handle);
176 current_mode.
w = modeinfo.width;
177 current_mode.
h = modeinfo.height;
191 vc_dispmanx_display_close(
handle);
208 AddDispManXDisplay(DISPMANX_ID_MAIN_LCD);
209 AddDispManXDisplay(DISPMANX_ID_FORCE_OTHER);
211 #ifdef SDL_INPUT_LINUXEV
212 if (SDL_EVDEV_Init() < 0) {
225 #ifdef SDL_INPUT_LINUXEV
244 RPI_vsync_callback(DISPMANX_UPDATE_HANDLE_T u,
void *
data)
261 VC_DISPMANX_ALPHA_T dispman_alpha;
262 DISPMANX_UPDATE_HANDLE_T dispman_update;
267 dispman_alpha.flags = DISPMANX_FLAGS_ALPHA_FIXED_ALL_PIXELS;
268 dispman_alpha.opacity = 0xFF;
269 dispman_alpha.mask = 0;
289 dst_rect.width =
window->w;
290 dst_rect.height =
window->h;
294 src_rect.width =
window->w << 16;
295 src_rect.height =
window->h << 16;
302 dispman_update = vc_dispmanx_update_start( 0 );
303 wdata->
dispman_window.element = vc_dispmanx_element_add (dispman_update,
309 DISPMANX_PROTECTION_NONE,
315 vc_dispmanx_update_submit_sync(dispman_update);
317 if (!
_this->egl_data) {
325 return SDL_SetError(
"Could not create GLES window surface");
334 vc_dispmanx_vsync_callback(displaydata->
dispman_display, RPI_vsync_callback, (
void*)wdata);
338 window->driverdata = wdata;
356 if (
data->double_buffer) {
368 #if SDL_VIDEO_OPENGL_EGL
370 SDL_EGL_DestroySurface(
_this,
data->egl_surface);
#define SDL_GL_LoadLibrary
#define SDL_GetHintBoolean
#define SDL_OutOfMemory()
#define SDL_HINT_RPI_VIDEO_LAYER
Tell SDL which Dispmanx layer to use on a Raspberry PI.
#define SDL_HINT_VIDEO_DOUBLE_BUFFER
Tell the video driver that we only want a double buffer.
void SDL_SetKeyboardFocus(SDL_Window *window)
void SDL_SetMouseFocus(SDL_Window *window)
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
GLenum GLuint GLint GLint layer
@ SDL_PIXELFORMAT_ABGR8888
void RPI_PumpEvents(_THIS)
void RPI_InitMouse(_THIS)
void RPI_ShowWindow(_THIS, SDL_Window *window)
void RPI_DestroyWindow(_THIS, SDL_Window *window)
int RPI_GLES_SwapWindow(_THIS, SDL_Window *window)
void RPI_GLES_DeleteContext(_THIS, SDL_GLContext context)
void RPI_MaximizeWindow(_THIS, SDL_Window *window)
void RPI_GLES_UnloadLibrary(_THIS)
void RPI_RestoreWindow(_THIS, SDL_Window *window)
void RPI_VideoQuit(_THIS)
int RPI_CreateWindowFrom(_THIS, SDL_Window *window, const void *data)
void RPI_SetWindowPosition(_THIS, SDL_Window *window)
void RPI_SetWindowIcon(_THIS, SDL_Window *window, SDL_Surface *icon)
SDL_GLContext RPI_GLES_CreateContext(_THIS, SDL_Window *window)
int RPI_SetDisplayMode(_THIS, SDL_VideoDisplay *display, SDL_DisplayMode *mode)
void RPI_RaiseWindow(_THIS, SDL_Window *window)
void * RPI_GLES_GetProcAddress(_THIS, const char *proc)
int RPI_GLES_LoadLibrary(_THIS, const char *path)
void RPI_SetWindowSize(_THIS, SDL_Window *window)
void RPI_SetWindowGrab(_THIS, SDL_Window *window, SDL_bool grabbed)
void RPI_GetDisplayModes(_THIS, SDL_VideoDisplay *display)
int RPI_CreateWindow(_THIS, SDL_Window *window)
void RPI_MinimizeWindow(_THIS, SDL_Window *window)
SDL_bool RPI_GetWindowWMInfo(_THIS, SDL_Window *window, struct SDL_SysWMinfo *info)
int RPI_GLES_MakeCurrent(_THIS, SDL_Window *window, SDL_GLContext context)
void RPI_SetWindowTitle(_THIS, SDL_Window *window)
int RPI_GLES_GetSwapInterval(_THIS)
#define SDL_RPI_VIDEOLAYER
void RPI_HideWindow(_THIS, SDL_Window *window)
int RPI_GLES_SetSwapInterval(_THIS, int interval)
VideoBootStrap RPI_bootstrap
int SDL_AddVideoDisplay(const SDL_VideoDisplay *display, SDL_bool send_event)
SDL_bool SDL_AddDisplayMode(SDL_VideoDisplay *display, const SDL_DisplayMode *mode)
SDL_VideoDisplay * SDL_GetDisplayForWindow(SDL_Window *window)
#define SDL_MINOR_VERSION
#define SDL_MAJOR_VERSION
static SDL_VideoDevice * _this
EGLImageKHR EGLint EGLint * handle
EGLSurface EGLNativeWindowType * window
EGLNativeDisplayType * display_id
static SDL_AudioDeviceID device
DISPMANX_DISPLAY_HANDLE_T dispman_display
The structure that defines a display mode.
A collection of pixels used in software blitting.
SDL_DisplayMode desktop_mode
SDL_DisplayMode current_mode
SDL_mutex * vsync_cond_mutex
EGL_DISPMANX_WINDOW_T dispman_window
The type used to identify a window.