SDL  2.0
VkPhysicalDeviceLineRasterizationFeaturesEXT Struct Reference

#include <vulkan_core.h>

Data Fields

VkStructureType sType
 
voidpNext
 
VkBool32 rectangularLines
 
VkBool32 bresenhamLines
 
VkBool32 smoothLines
 
VkBool32 stippledRectangularLines
 
VkBool32 stippledBresenhamLines
 
VkBool32 stippledSmoothLines
 

Detailed Description

Definition at line 10659 of file vulkan_core.h.

Field Documentation

◆ bresenhamLines

VkBool32 VkPhysicalDeviceLineRasterizationFeaturesEXT::bresenhamLines

Definition at line 10663 of file vulkan_core.h.

◆ pNext

void* VkPhysicalDeviceLineRasterizationFeaturesEXT::pNext

Definition at line 10661 of file vulkan_core.h.

◆ rectangularLines

VkBool32 VkPhysicalDeviceLineRasterizationFeaturesEXT::rectangularLines

Definition at line 10662 of file vulkan_core.h.

◆ smoothLines

VkBool32 VkPhysicalDeviceLineRasterizationFeaturesEXT::smoothLines

Definition at line 10664 of file vulkan_core.h.

◆ stippledBresenhamLines

VkBool32 VkPhysicalDeviceLineRasterizationFeaturesEXT::stippledBresenhamLines

Definition at line 10666 of file vulkan_core.h.

◆ stippledRectangularLines

VkBool32 VkPhysicalDeviceLineRasterizationFeaturesEXT::stippledRectangularLines

Definition at line 10665 of file vulkan_core.h.

◆ stippledSmoothLines

VkBool32 VkPhysicalDeviceLineRasterizationFeaturesEXT::stippledSmoothLines

Definition at line 10667 of file vulkan_core.h.

◆ sType

VkStructureType VkPhysicalDeviceLineRasterizationFeaturesEXT::sType

Definition at line 10660 of file vulkan_core.h.


The documentation for this struct was generated from the following file: