SDL  2.0
VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderSMBuiltinsFeaturesNV Struct Reference

#include <vulkan.hpp>

Public Member Functions

VULKAN_HPP_CONSTEXPR PhysicalDeviceShaderSMBuiltinsFeaturesNV (VULKAN_HPP_NAMESPACE::Bool32 shaderSMBuiltins_={}) VULKAN_HPP_NOEXCEPT
 
VULKAN_HPP_CONSTEXPR PhysicalDeviceShaderSMBuiltinsFeaturesNV (PhysicalDeviceShaderSMBuiltinsFeaturesNV const &rhs) VULKAN_HPP_NOEXCEPT=default
 
 PhysicalDeviceShaderSMBuiltinsFeaturesNV (VkPhysicalDeviceShaderSMBuiltinsFeaturesNV const &rhs) VULKAN_HPP_NOEXCEPT
 
PhysicalDeviceShaderSMBuiltinsFeaturesNVoperator= (VkPhysicalDeviceShaderSMBuiltinsFeaturesNV const &rhs) VULKAN_HPP_NOEXCEPT
 
PhysicalDeviceShaderSMBuiltinsFeaturesNVoperator= (PhysicalDeviceShaderSMBuiltinsFeaturesNV const &rhs) VULKAN_HPP_NOEXCEPT
 
PhysicalDeviceShaderSMBuiltinsFeaturesNVsetPNext (void *pNext_) VULKAN_HPP_NOEXCEPT
 
PhysicalDeviceShaderSMBuiltinsFeaturesNVsetShaderSMBuiltins (VULKAN_HPP_NAMESPACE::Bool32 shaderSMBuiltins_) VULKAN_HPP_NOEXCEPT
 
 operator VkPhysicalDeviceShaderSMBuiltinsFeaturesNV const & () const VULKAN_HPP_NOEXCEPT
 
 operator VkPhysicalDeviceShaderSMBuiltinsFeaturesNV & () VULKAN_HPP_NOEXCEPT
 
bool operator== (PhysicalDeviceShaderSMBuiltinsFeaturesNV const &rhs) const VULKAN_HPP_NOEXCEPT
 
bool operator!= (PhysicalDeviceShaderSMBuiltinsFeaturesNV const &rhs) const VULKAN_HPP_NOEXCEPT
 

Data Fields

const VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::ePhysicalDeviceShaderSmBuiltinsFeaturesNV
 
voidpNext = {}
 
VULKAN_HPP_NAMESPACE::Bool32 shaderSMBuiltins = {}
 

Static Public Attributes

static const bool allowDuplicate = false
 
static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceShaderSmBuiltinsFeaturesNV
 

Detailed Description

Definition at line 70221 of file vulkan.hpp.

Constructor & Destructor Documentation

◆ PhysicalDeviceShaderSMBuiltinsFeaturesNV() [1/3]

VULKAN_HPP_CONSTEXPR VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderSMBuiltinsFeaturesNV::PhysicalDeviceShaderSMBuiltinsFeaturesNV ( VULKAN_HPP_NAMESPACE::Bool32  shaderSMBuiltins_ = {})
inline

Definition at line 70227 of file vulkan.hpp.

70228  : shaderSMBuiltins( shaderSMBuiltins_ )
70229  {}
#define VULKAN_HPP_NOEXCEPT
Definition: vulkan.hpp:179

◆ PhysicalDeviceShaderSMBuiltinsFeaturesNV() [2/3]

VULKAN_HPP_CONSTEXPR VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderSMBuiltinsFeaturesNV::PhysicalDeviceShaderSMBuiltinsFeaturesNV ( PhysicalDeviceShaderSMBuiltinsFeaturesNV const &  rhs)
default

◆ PhysicalDeviceShaderSMBuiltinsFeaturesNV() [3/3]

VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderSMBuiltinsFeaturesNV::PhysicalDeviceShaderSMBuiltinsFeaturesNV ( VkPhysicalDeviceShaderSMBuiltinsFeaturesNV const &  rhs)
inline

Definition at line 70233 of file vulkan.hpp.

70234  {
70235  *this = rhs;
70236  }

Member Function Documentation

◆ operator VkPhysicalDeviceShaderSMBuiltinsFeaturesNV &()

VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderSMBuiltinsFeaturesNV::operator VkPhysicalDeviceShaderSMBuiltinsFeaturesNV & ( )
inline

Definition at line 70269 of file vulkan.hpp.

70270  {
70271  return *reinterpret_cast<VkPhysicalDeviceShaderSMBuiltinsFeaturesNV*>( this );
70272  }

◆ operator VkPhysicalDeviceShaderSMBuiltinsFeaturesNV const &()

VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderSMBuiltinsFeaturesNV::operator VkPhysicalDeviceShaderSMBuiltinsFeaturesNV const & ( ) const
inline

Definition at line 70264 of file vulkan.hpp.

70265  {
70266  return *reinterpret_cast<const VkPhysicalDeviceShaderSMBuiltinsFeaturesNV*>( this );
70267  }

◆ operator!=()

bool VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderSMBuiltinsFeaturesNV::operator!= ( PhysicalDeviceShaderSMBuiltinsFeaturesNV const &  rhs) const
inline

Definition at line 70285 of file vulkan.hpp.

70286  {
70287  return !operator==( rhs );
70288  }
bool operator==(PhysicalDeviceShaderSMBuiltinsFeaturesNV const &rhs) const VULKAN_HPP_NOEXCEPT
Definition: vulkan.hpp:70278

References VULKAN_HPP_NAMESPACE::operator==().

◆ operator=() [1/2]

PhysicalDeviceShaderSMBuiltinsFeaturesNV& VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderSMBuiltinsFeaturesNV::operator= ( PhysicalDeviceShaderSMBuiltinsFeaturesNV const &  rhs)
inline

Definition at line 70245 of file vulkan.hpp.

70246  {
70247  memcpy( static_cast<void *>( this ), &rhs, sizeof( PhysicalDeviceShaderSMBuiltinsFeaturesNV ) );
70248  return *this;
70249  }
#define memcpy
Definition: SDL_malloc.c:630
VULKAN_HPP_CONSTEXPR PhysicalDeviceShaderSMBuiltinsFeaturesNV(VULKAN_HPP_NAMESPACE::Bool32 shaderSMBuiltins_={}) VULKAN_HPP_NOEXCEPT
Definition: vulkan.hpp:70227

References memcpy.

◆ operator=() [2/2]

PhysicalDeviceShaderSMBuiltinsFeaturesNV& VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderSMBuiltinsFeaturesNV::operator= ( VkPhysicalDeviceShaderSMBuiltinsFeaturesNV const &  rhs)
inline

Definition at line 70239 of file vulkan.hpp.

70240  {
70241  *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderSMBuiltinsFeaturesNV const *>( &rhs );
70242  return *this;
70243  }

◆ operator==()

bool VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderSMBuiltinsFeaturesNV::operator== ( PhysicalDeviceShaderSMBuiltinsFeaturesNV const &  rhs) const
inline

Definition at line 70278 of file vulkan.hpp.

70279  {
70280  return ( sType == rhs.sType )
70281  && ( pNext == rhs.pNext )
70282  && ( shaderSMBuiltins == rhs.shaderSMBuiltins );
70283  }
const VULKAN_HPP_NAMESPACE::StructureType sType
Definition: vulkan.hpp:70294

◆ setPNext()

PhysicalDeviceShaderSMBuiltinsFeaturesNV& VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderSMBuiltinsFeaturesNV::setPNext ( void pNext_)
inline

Definition at line 70251 of file vulkan.hpp.

70252  {
70253  pNext = pNext_;
70254  return *this;
70255  }

◆ setShaderSMBuiltins()

PhysicalDeviceShaderSMBuiltinsFeaturesNV& VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderSMBuiltinsFeaturesNV::setShaderSMBuiltins ( VULKAN_HPP_NAMESPACE::Bool32  shaderSMBuiltins_)
inline

Definition at line 70257 of file vulkan.hpp.

70258  {
70259  shaderSMBuiltins = shaderSMBuiltins_;
70260  return *this;
70261  }

Field Documentation

◆ allowDuplicate

const bool VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderSMBuiltinsFeaturesNV::allowDuplicate = false
static

Definition at line 70223 of file vulkan.hpp.

◆ pNext

void* VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderSMBuiltinsFeaturesNV::pNext = {}

Definition at line 70295 of file vulkan.hpp.

◆ shaderSMBuiltins

VULKAN_HPP_NAMESPACE::Bool32 VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderSMBuiltinsFeaturesNV::shaderSMBuiltins = {}

Definition at line 70296 of file vulkan.hpp.

◆ structureType

VULKAN_HPP_CONST_OR_CONSTEXPR StructureType VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderSMBuiltinsFeaturesNV::structureType = StructureType::ePhysicalDeviceShaderSmBuiltinsFeaturesNV
static

Definition at line 70224 of file vulkan.hpp.

◆ sType

const VULKAN_HPP_NAMESPACE::StructureType VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderSMBuiltinsFeaturesNV::sType = StructureType::ePhysicalDeviceShaderSmBuiltinsFeaturesNV

Definition at line 70294 of file vulkan.hpp.


The documentation for this struct was generated from the following file: