SDL  2.0
VkPhysicalDeviceFragmentShadingRateKHR Struct Reference

#include <vulkan_core.h>

+ Collaboration diagram for VkPhysicalDeviceFragmentShadingRateKHR:

Data Fields

VkStructureType sType
 
voidpNext
 
VkSampleCountFlags sampleCounts
 
VkExtent2D fragmentSize
 

Detailed Description

Definition at line 7276 of file vulkan_core.h.

Field Documentation

◆ fragmentSize

VkExtent2D VkPhysicalDeviceFragmentShadingRateKHR::fragmentSize

Definition at line 7280 of file vulkan_core.h.

◆ pNext

void* VkPhysicalDeviceFragmentShadingRateKHR::pNext

Definition at line 7278 of file vulkan_core.h.

◆ sampleCounts

VkSampleCountFlags VkPhysicalDeviceFragmentShadingRateKHR::sampleCounts

Definition at line 7279 of file vulkan_core.h.

◆ sType

VkStructureType VkPhysicalDeviceFragmentShadingRateKHR::sType

Definition at line 7277 of file vulkan_core.h.


The documentation for this struct was generated from the following file: