27 #include "../../SDL_internal.h"
31 #if SDL_VIDEO_DRIVER_COCOA && (SDL_VIDEO_VULKAN || SDL_VIDEO_METAL)
47 SDL_cocoametalview *view = (__bridge SDL_cocoametalview *)userdata;
48 if (view.sdlWindowID ==
event->window.windowID) {
49 [view updateDrawableSize];
56 @implementation SDL_cocoametalview
61 return NSClassFromString(
@"CAMetalLayer");
65 - (BOOL)wantsUpdateLayer
73 - (CALayer*)makeBackingLayer
75 return [
self.class.layerClass layer];
78 - (instancetype)initWithFrame:(NSRect)frame
82 if ((
self = [super initWithFrame:
frame])) {
83 self.highDPI = highDPI;
84 self.sdlWindowID = windowID;
85 self.wantsLayer = YES;
88 self.autoresizingMask = NSViewWidthSizable | NSViewHeightSizable;
92 [
self updateDrawableSize];
106 return METALVIEW_TAG;
109 - (
void)updateDrawableSize
112 NSSize
size =
self.bounds.size;
113 NSSize backingSize =
size;
119 backingSize = [
self convertSizeToBacking:size];
122 metalLayer.contentsScale = backingSize.height /
size.height;
123 metalLayer.drawableSize = NSSizeToCGSize(backingSize);
126 - (NSView *)
hitTest:(NSPoint)point {
139 SDL_cocoametalview *newview;
142 newview = [[SDL_cocoametalview alloc] initWithFrame:view.frame
145 if (newview == nil) {
149 [view addSubview:newview];
160 SDL_cocoametalview *metalview = CFBridgingRelease(view);
161 [metalview removeFromSuperview];
167 SDL_cocoametalview *cocoaview = (__bridge SDL_cocoametalview *)view;
168 return (__bridge
void *)cocoaview.layer;
176 SDL_cocoametalview* metalview = [view viewWithTag:METALVIEW_TAG];
181 *
w =
layer.drawableSize.width;
184 *
h =
layer.drawableSize.height;
#define SDL_assert(condition)
#define SDL_GetWindowSize
#define SDL_DelEventWatch
#define SDL_AddEventWatch
SDL_PRINTF_FORMAT_STRING const char int SDL_PRINTF_FORMAT_STRING const char int SDL_PRINTF_FORMAT_STRING const char int SDL_PRINTF_FORMAT_STRING const char const char SDL_SCANF_FORMAT_STRING const char return SDL_ThreadFunction const char void return Uint32 return Uint32 void
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
GLenum GLuint GLint GLint layer
GLfloat GLfloat GLfloat GLfloat h
GLubyte GLubyte GLubyte GLubyte w
@ SDL_WINDOW_ALLOW_HIGHDPI
@ SDL_WINDOWEVENT_SIZE_CHANGED
EGLSurface EGLNativeWindowType * window
set set set set set set set macro pixldst1 abits if abits op else op endif endm macro pixldst2 abits if abits op else op endif endm macro pixldst4 abits if abits op else op endif endm macro pixldst0 abits op endm macro pixldst3 mem_operand op endm macro pixldst30 mem_operand op endm macro pixldst abits if abits elseif abits elseif abits elseif abits elseif abits pixldst0 abits else pixldst0 abits pixldst0 abits pixldst0 abits pixldst0 abits endif elseif abits else pixldst0 abits pixldst0 abits endif elseif abits else error unsupported bpp *numpix else pixst endif endm macro pixld1_s mem_operand if asr adds SRC_WIDTH_FIXED bpl add asl mov asr adds SRC_WIDTH_FIXED bpl add asl mov asr adds SRC_WIDTH_FIXED bpl add asl mov asr adds SRC_WIDTH_FIXED bpl add asl elseif asr adds SRC_WIDTH_FIXED bpl add asl mov asr adds SRC_WIDTH_FIXED bpl add asl else error unsupported endif endm macro pixld2_s mem_operand if mov asr add asl add asl mov asr sub UNIT_X add asl mov asr add asl add asl mov asr add UNIT_X add asl else pixld1_s mem_operand pixld1_s mem_operand endif endm macro pixld0_s mem_operand if asr adds SRC_WIDTH_FIXED bpl add asl elseif asr adds SRC_WIDTH_FIXED bpl add asl endif endm macro pixld_s_internal mem_operand if mem_operand pixld2_s mem_operand pixdeinterleave basereg elseif mem_operand elseif mem_operand elseif mem_operand elseif mem_operand pixld0_s mem_operand else pixld0_s mem_operand pixld0_s mem_operand pixld0_s mem_operand pixld0_s mem_operand endif elseif mem_operand else pixld0_s mem_operand pixld0_s mem_operand endif elseif mem_operand else error unsupported mem_operand if bpp mem_operand endif endm macro vuzp8 reg2 vuzp d d ®2 endm macro vzip8 reg2 vzip d d ®2 endm macro pixdeinterleave basereg basereg basereg basereg basereg endif endm macro pixinterleave basereg basereg basereg basereg basereg endif endm macro PF boost_increment endif if endif PF tst PF addne PF subne PF cmp ORIG_W if endif if endif if endif PF subge ORIG_W PF subges if endif if endif if endif endif endm macro cache_preload_simple endif if dst_r_bpp pld[DST_R, #(PREFETCH_DISTANCE_SIMPLE *dst_r_bpp/8)] endif if mask_bpp pld if[MASK, #(PREFETCH_DISTANCE_SIMPLE *mask_bpp/8)] endif endif endm macro fetch_mask_pixblock pixld mask_basereg pixblock_size MASK endm macro ensure_destination_ptr_alignment process_pixblock_tail_head if beq irp skip1(dst_w_bpp<=(lowbit *8)) &&((lowbit *8)<(pixblock_size *dst_w_bpp)) .if lowbit< 16 tst DST_R
The type used to identify a window.
static SDL_HitTestResult hitTest(SDL_Window *window, const SDL_Point *pt, void *data)