SDL  2.0
SDL_keyboard_c.h
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1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 #include "../SDL_internal.h"
22 
23 #ifndef SDL_keyboard_c_h_
24 #define SDL_keyboard_c_h_
25 
26 #include "SDL_keycode.h"
27 #include "SDL_events.h"
28 
29 /* Initialize the keyboard subsystem */
30 extern int SDL_KeyboardInit(void);
31 
32 /* Clear the state of the keyboard */
33 extern void SDL_ResetKeyboard(void);
34 
35 /* Get the default keymap */
36 extern void SDL_GetDefaultKeymap(SDL_Keycode * keymap);
37 
38 /* Set the mapping of scancode to key codes */
39 extern void SDL_SetKeymap(int start, SDL_Keycode * keys, int length);
40 
41 /* Set a platform-dependent key name, overriding the default platform-agnostic
42  name. Encoded as UTF-8. The string is not copied, thus the pointer given to
43  this function must stay valid forever (or at least until the call to
44  VideoQuit()). */
45 extern void SDL_SetScancodeName(SDL_Scancode scancode, const char *name);
46 
47 /* Set the keyboard focus window */
49 
50 /* Send a keyboard key event */
51 extern int SDL_SendKeyboardKey(Uint8 state, SDL_Scancode scancode);
52 extern int SDL_SendKeyboardKeyAutoRelease(SDL_Scancode scancode);
53 
54 /* Release all the autorelease keys */
55 extern void SDL_ReleaseAutoReleaseKeys(void);
56 
57 /* Return true if any hardware key is pressed */
59 
60 /* Send keyboard text input */
61 extern int SDL_SendKeyboardText(const char *text);
62 
63 /* Send editing text for selected range from start to end */
64 extern int SDL_SendEditingText(const char *text, int start, int end);
65 
66 /* Shutdown the keyboard subsystem */
67 extern void SDL_KeyboardQuit(void);
68 
69 /* Convert to UTF-8 */
70 extern char *SDL_UCS4ToUTF8(Uint32 ch, char *dst);
71 
72 /* Toggle on or off pieces of the keyboard mod state. */
73 extern void SDL_ToggleModState(const SDL_Keymod modstate, const SDL_bool toggle);
74 
75 #endif /* SDL_keyboard_c_h_ */
76 
77 /* vi: set ts=4 sw=4 expandtab: */
void SDL_SetScancodeName(SDL_Scancode scancode, const char *name)
Definition: SDL_keyboard.c:620
void SDL_GetDefaultKeymap(SDL_Keycode *keymap)
Definition: SDL_keyboard.c:592
int SDL_KeyboardInit(void)
Definition: SDL_keyboard.c:566
void SDL_ToggleModState(const SDL_Keymod modstate, const SDL_bool toggle)
Definition: SDL_keyboard.c:924
void SDL_SetKeymap(int start, SDL_Keycode *keys, int length)
Definition: SDL_keyboard.c:598
int SDL_SendKeyboardKeyAutoRelease(SDL_Scancode scancode)
Definition: SDL_keyboard.c:812
char * SDL_UCS4ToUTF8(Uint32 ch, char *dst)
Definition: SDL_keyboard.c:524
void SDL_ResetKeyboard(void)
Definition: SDL_keyboard.c:576
SDL_bool SDL_HardwareKeyboardKeyPressed(void)
Definition: SDL_keyboard.c:834
void SDL_SetKeyboardFocus(SDL_Window *window)
Definition: SDL_keyboard.c:634
void SDL_KeyboardQuit(void)
Definition: SDL_keyboard.c:891
int SDL_SendKeyboardText(const char *text)
Definition: SDL_keyboard.c:848
void SDL_ReleaseAutoReleaseKeys(void)
Definition: SDL_keyboard.c:818
int SDL_SendKeyboardKey(Uint8 state, SDL_Scancode scancode)
Definition: SDL_keyboard.c:806
int SDL_SendEditingText(const char *text, int start, int end)
Definition: SDL_keyboard.c:871
Sint32 SDL_Keycode
The SDL virtual key representation.
Definition: SDL_keycode.h:45
SDL_Keymod
Enumeration of valid key mods (possibly OR'd together).
Definition: SDL_keycode.h:328
GLuint GLuint end
Definition: SDL_opengl.h:1571
GLuint start
Definition: SDL_opengl.h:1571
GLenum GLenum dst
GLuint const GLchar * name
GLuint GLsizei GLsizei * length
SDL_Scancode
The SDL keyboard scancode representation.
Definition: SDL_scancode.h:44
SDL_bool
Definition: SDL_stdinc.h:168
uint8_t Uint8
Definition: SDL_stdinc.h:185
uint32_t Uint32
Definition: SDL_stdinc.h:209
struct xkb_state * state
EGLSurface EGLNativeWindowType * window
Definition: eglext.h:1025
The type used to identify a window.
Definition: SDL_sysvideo.h:75
static char text[MAX_TEXT_LENGTH]
Definition: testime.c:47