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SDL
2.0
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#include <vulkan_core.h>
Data Fields | |
| VkStructureType | sType |
| void * | pNext |
| VkBool32 | multiview |
| VkBool32 | multiviewGeometryShader |
| VkBool32 | multiviewTessellationShader |
Definition at line 4495 of file vulkan_core.h.
| VkBool32 VkPhysicalDeviceMultiviewFeatures::multiview |
Definition at line 4498 of file vulkan_core.h.
| VkBool32 VkPhysicalDeviceMultiviewFeatures::multiviewGeometryShader |
Definition at line 4499 of file vulkan_core.h.
| VkBool32 VkPhysicalDeviceMultiviewFeatures::multiviewTessellationShader |
Definition at line 4500 of file vulkan_core.h.
| void* VkPhysicalDeviceMultiviewFeatures::pNext |
Definition at line 4497 of file vulkan_core.h.
| VkStructureType VkPhysicalDeviceMultiviewFeatures::sType |
Definition at line 4496 of file vulkan_core.h.